It’s not that often that a company leader often calls out a bluff from the competition. Head of Xbox Phil Spencer had a few things to say in response to Sony’s explanation about why they did not participate PS4 cross-play for Minecraft.
Earlier this week Sony Interactive Entertainment global sales and marketing head Jim Ryan’s commented on the exclusion by saying “Exposing what in many cases are children to external influences we have no ability to manage or look after, it’s something we have to think about very carefully.” Giantbomb spoke with Spencer to get his take on Ryan’s comment. He said it doesn’t “”seem healthy for anyone.”. You can read all about it here.
“The fact that somebody would make an assertion that somehow we’re not keeping Minecraft players safe, I found, not only from a Microsoft perspective, but from a game industry perspective…. I don’t know why that has to become the dialogue,” said Spencer.
Spencer reiterated that safety is a priority for players in all platforms and is open to change things is Sony. He went on to reassure Minecraft fans across all platforms are incredibly important to Xbox.” We would never put Minecraft in a place where we felt like we weren’t keeping our players safe,” he said. It was during the Microsoft Conference during E3 that they announced an update for Minecraft titled “Better Together” which would unify Minecraft players across the Nintendo Switch, Xbox one, Windows 10, and mobile versions of the game.
It’s interesting to think what the mindset of these companies were during previous game generation with the xbox 360 and playstation 3. When Microsoft dominated everything early on while the playstation 3 worked hard to get off the ground, Would things have been different if Sony extended their hand? Would Microsoft reject them? Does it seem like deja vu with the Playstation 4 in the lead and the Xbox One falling flat on its face at launch but with the recent inclusion of backwards compatibility and this new Xbox One X announcement, will Microsoft take the lead?